ScummVM 1.5.0

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ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed! ScummVM supports many adventure games, including LucasArts SCUMM games (such as Monkey Island 1-3, Day of the Tentacle, Sam & Max, ...), many of Sierra`s AGI and SCI games (such as King`s Quest 1-6, Space Quest 1-5, ...), Discworld 1 and 2, Simon the Sorcerer 1 and 2, Beneath A Steel Sky, Lure of the Temptress, Broken Sword 1 and 2, Flight of the Amazon Queen, Gobliiins 1-3, The Legend of Kyrandia 1-3, many of Humongous Entertainment`s children`s SCUMM games (including Freddi Fish and Putt Putt games) and many more.

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| Simon The Sorcerer 1 | Scummvm | Open Source | Lucasarts | 2 By Revolution | 2 By Adventuresoft |

History updates (Complete changelogs since the listing on this site)

1.5.0 [07-31-12]

New Games: - Added support for Backyard Baseball 2003. - Added support for Blue Force. - Added support for Darby the Dragon. - Added support for Dreamweb. - Added support for Geisha. - Added support for Gregory and the Hot Air Balloon. - Added support for Magic Tales: Liam Finds a Story. - Added support for Once Upon A Time: Little Red Riding Hood - Added support for Sleeping Cub's Test of Courage. - Added support for Soltys. - Added support for The Princess and the Crab. General: - Updated MT-32 emulation code to latest munt project snapshot. The emulation improved dramatically. - Implemented support for TrueType fonts via FreeType2 in our GUI. Along with it GNU FreeFont was also added to our modern theme. Note that not all ports take advantage of this. - Added Basque translation. - Added custom game and engine options in the AGI, DREAMWEB, KYRA, QUEEN, SKY and SCI engines. It is now possible to toggle these options via the Engine tab when adding or editing a configuration for a game. In most cases, you will have to run each game once or readd them all in ScummVM's launcher in order to get the custom options tab. - Improved predictive dialog look. - Various GUI improvements. Broken Sword 1: - Fixed incorrect sound effects in the DOS/Windows demo. - Added support for PlayStation videos. - Fixed missing subtitles in the demo. Broken Sword 2: - Added support for PlayStation videos. Cine: - Implemented Roland MT-32 output driver. Drascula: - Added Spanish subtitles in the Von Braun cutscene (#3069981: no subtitles in scene with "von Braun"). Gob: - Fixed a crash in Lost in Time - Rewrote the AdLib player. Enabled the now working MDY player in Fascination and Geisha. SCUMM: - Added support for the Macintosh version of SPY Fox in Hold the Mustard. - Added a difficulty selection dialog for Loom FM-TOWNS. - Fixed graphical glitches in HE98 version of Pajama Sam's Lost & Found. iPhone port: - Changed "F5 (menu)" gesture to open up the global main menu instead. - Added support for custom cursor palettes, this makes the moderm theme use the red pointer cursor for example. - Added aspect ratio correction feature. - Implemented 16 bits per pixel support for games. Maemo port: - Added support for Nokia 770 running OS2008 HE. - Added configurable keymap. Windows port: - Changed default savegames location for Windows NT4/2000/XP/Vista/7. (The migration batch file can be used to copy savegames from the old default location, to the new default location).

Other versions : 1.4.1 1.4.0 1.3.1 1.3.0 1.0.0

v1.4.1 [02-03-12]

AGOS: - Fixed loading videos directly from InstallShield cabinets in the Windows version of the The Feeble Files. BASS: - Added support for Enhanced Music by James Woodcock (http://www.jameswoodcock.co.uk/?p=7695). Broken Sword 2: - Slight graphics improvement for PSX version. KYRA: - Fixed bug in the original Lands of Lore GUI which made ScummVM error out in the case the user did not have a contiguous save slot usage. - Add support for original DOS Lands of Lore save files (also applies to save files made with the GOG release). SCI: - Fixed race condition in SCI1.1 palette changes. This fixes an error in QFG1VGA, when sleeping at Erana's place. - The option to toggle sound effect types between digitized and synthesized has been disabled until a more user-friendly GUI option is possible. Digital sound effects are always preferred for now. - Fixed a case where starting a new song didn't fully reset its channels, thus some notes sounded wrong.

v1.4.0 [11-12-11]

New Games: - Added support for Lands of Lore: The Throne of Chaos. - Added support for Blue's Birthday Adventure. - Added support for Ringworld: Revenge Of The Patriarch. - Added support for the Amiga version of Conquests of the Longbow. New Ports: - Added PlayStation 3 port. General: - Fixed the ARM assembly routine for reverse stereo audio. - Added support for building with MacPorts out of the box. AGI: - Implemented sound support for the DOS version of Winnie the Pooh in the Hundred Acre Wood. AGOS: - Implemented support for loading data directly from InstallShield cabinets in The Feeble Files and Simon the Sorcerer's Puzzle Pack. - Fixed loading and saving in the PC version of Waxworks. - Fixed music in the PC versions of Elvira 1/2 and Waxworks. Groovie: - Added support for the iOS version of The 7th Guest. Lure: - Fixed crash when trying to talk and ask something at the same time. SCI: - Added better handling of digital vs. synthesized sound effects. If the "Mixed Adlib / MIDI mode" checkbox is checked, the engine will prefer digital sound effects, otherwise their synthesized counterparts will be preferred instead, if both versions of the same effect exist. SCUMM: - Implemented PC Speaker support for SCUMM v5 games. - Fixed priority bug in iMuse. As a result the AdLib music should sound better, since important notes are not interrupted anymore. - Implemented CMS support for Loom, The Secret of Monkey Island and Indiana Jones and the Last Crusade. - Improved palette handling for the Amiga version of Indiana Jones and the Fate of Atlantis. Broken Sword 1: - Fix freeze in Windows demo. - Fix crash when using cutscene subtitles pack with the Macintosh version. Tinsel: - Fixed deleting saved games from the list of saved games (from the launcher and the in-game ScummVM menu). - The US version of Discworld II now shows the correct title screen and language flag. Android port: - Fixed plugins on Android 3.x. - Moved the default saved game location to the SD card.

v1.3.1 [07-15-11]

General: - Improved audio device detection and fallback. There should be no more silent errors due to invalid audio devices. Instead ScummVM should pick up a suitable alternative device. Mohawk: - Added detection entries for more variants of some Living Books games. Tinsel: - Fixed a regression that made Discworld uncompletable. SAGA: - Fixed a regression in Inherit the Earth's dragon walk code which was causing crashes there. - Fixed a regression causing various crashes in I Have No Mouth and I Must Scream. SCI: - Added detection entries for some Macintosh game versions. - Audio settings are now stored correctly for the CD version of EcoQuest 1. SCUMM: - Fixed graphics bug in FM-TOWNS versions of games on ARM devices (Android, iPhone, etc.).

v1.3.0 [06-19-11]

New Games: - Added support for Backyard Baseball. - Added support for Backyard Baseball 2001. - Added support for Urban Runner. - Added support for Playtoons: Bambou le Sauveur de la Jungle. - Added support for Toonstruck. - Added support for Living Books v1 and v2 games. - Added support for Hugo's House of Horrors, Hugo 2: Whodunit? and Hugo 3: Jungle of Doom. - Added support for Amiga SCI games (except Conquests of the Longbow). - Added support for Macintosh SCI1 games. New Ports: - Added WebOS port. General - Added support for loadable modules on platforms without a dynamic loader (GSoC Task). - Added Danish translation. - Added Norwegian Bokmaal translation. - Added Norwegian Nynorsk translation. - Added Swedish translation. - Added Debug Console to Cine, Draci, Gob, MADE, Sword1, Touche and Tucker Engines. - Closed significant memory leaks. RTL should now be more usable. AGOS: - Closed memory leaks in Simon 2 and Feeble Files. Cine: - Corrected memory leaks and invalid memory accesses. Future Wars should be more stable. - Made Operation Stealth completable, though significant graphical glitches remain so not official supported. Drascula: - Added German and French subtitles in the Von Braun cutscene (#3069981: no subtitles in scene with "von Braun"). - Improved French translation of the game. - Added support for "Return To Launcher". Gob: - Fixed "Goblin Stuck On Reload" bugs affecting Gobliiins. Kyra: - Closed memory leaks. Parallaction: - Corrected issue which could cause crash at engine exit. - Closed memory leaks in Nippon Safes Amiga. SCI: - Added a CMS music driver for SCI1 - SCI1.1 games. - Added an option to toggle undithering from the ScummVM GUI. - Added several previously missing parts of the game state in saved games, such as game played time, script created windows, the script string heap and information related to the text parser in old EGA games. - Added support for SCI1.1 magnifier cursors. - Added support for the keypad +/- keys. - Added support for the alternative General MIDI tracks in the Windows CD versions of Eco Quest, Jones in the Fast Lane, King's Quest 5 and Space Quest 4. - Added support for the alternative Windows cursors in the Windows version of King's Quest 6. - Added support for simultaneous speech and subtitles in the CD versions of Space Quest 4 and Freddy Pharkas. - Corrected resource loading leaks. - Corrected several problems and issues in the Skate-O-Rama rooms in Space Quest 4. - Corrected several issues in Hoyle Classic Card Games. - Fixed several graphical glitches (like, for example, parts of the screen that weren't erased correctly under some rare circumstances). - Fixed several script bugs. - Fixed several pathfinding related issues and lockups (like, for example, a lockup in the shower scene of Laura bow 1 and pathfinding in some screens during the chase sequence in Laura Bow 2). - Fixed several music related glitches and possible lockups (like, for example, a rare music lockup that occurred when loading a saved game outside the palace in Quest for Glory 3). - Fixed possible problems and lockups in the character import screens of Quest for Glory 2 and 3. - Fixed a bug that caused a lockup in the SCI1 CD version of Mixed Up Mother Goose, after Tommy Tucker's song. - Fixed a script bug in the CD version of King's Quest 5, which caused a lockup under certain circumstances when going outside the witch's house in the dark forest. - Function keys now work correctly when the num lock key is on. - Improved support for fanmade game scripts. - Improved support for non-English versions of games. - Made several enhancements and fixes related to MT-32 music (e.g. reverb). - Music is no longer out of tune when loading saved games. SCUMM: - Improved support for FM-TOWNS versions of games. Sky: - Fixed crashes on sequences for several ports (Android, OpenGL, ...). Teenagent: - Closed memory leaks. Tinsel: - Closed memory leaks in Coroutines. - Added enhanced music support for the German CD "Neon Edition" re-release of Discworld 1. Touche: - Corrected memory leaks and minor issues. Tucker: - Added workarounds for several issues present in the original game. SDL ports: - Closed memory leaks in Mouse Surfaces. Android port: - Switched to the official NDK toolchain for building. - Fixed GFX output for various devices. - Fixed various crashes. - Switched to the native screen resolution to improve text readability. - Added support for pause/resume. - Added support for games using 16bit graphics. - Increased the performance significantly. - Added support for the "Fullscreen mode" option. Unchecking this keeps the game's aspect ratio. - Added a new graphics mode for linear filtering. - Overhauled the input system (see README.Android). - Added a MIDI driver based on SONiVOX's Embedded Audio Synthesis (EAS). Nintendo DS port: - Added support for loadable modules. PSP port: - Added support for loadable modules. - Added image viewer. PS2 port: - Added support for loadable modules. Wii/GameCube port: - Added support for loadable modules. - Fixed 16bit mouse cursors on HE games.

v1.0.0 [02-17-10]

- Added MotoEZX and MotoMAGX ports.

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Predicted future versions and notices:

The doDownload.com constantly monitors the update of all programs, including information from the ScummVM 1.5.1 changelog file, however sometimes it can happen that data are not complete or are outdated.We assume that author continue's to develop 1.6.0 version with further advanced features, and soon you will be informed. Equally important 2.0.0 upgrades of the program we will continue to monitor. Full ScummVM description has been compared with the overall software database and our algorithm has found the following applications (are showed below).

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