
XMoto 0.5.10
X-Moto is a challenging 2D motocross platform game, where physics plays an all important role in the gameplay. You need to control your bike to its limits, if you want to have a chance to finish the most difficult challenges.
xmoto-0.5.10-win32-setup.exe file was thoroughly tested by our system on Apr 10, 2013 by the three antivirus programs and passed. Is absolutely clean, enjoy!
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| Xmoto | Games | 2d Motocross |
History updates (Complete changelogs since the listing on this site)
0.5.10 [06-27-12]
Other versions : 0.5.8 0.5.7 0.5.6 0.5.5 0.5.4 0.5.3 0.5.2
v0.5.8 [10-10-11]
* no more need to disconnect/reconnect to change net mode * ctrl+n to change from ghost mode to slave mode and so on (or the checkbox) * replace tinyxml by libxml2 (new dependancy) * xmoto 0.5.8 doesn't support microsoft windows (xmoto.exe crashes at startup since libxml2 integration is done, i don't know why). X-Moto 0.5.7 2011-04-08 -------------------------------- * fix a bug that make xmoto crashes * improve network performances X-Moto 0.5.6 2011-03-26 -------------------------------- * dark background behind the chat messages * add ctrl+p to prefill chat box with previous private recipients * new options : --serverPort and --serverAdminPassword * server rules system (points in slave mode) * possibility to send a report on the website when a level crashes * monospace font for the admin console (DejaVuSansMono.ttf) * performances improvements (mainly for the server) * update munin plugins * fix some bugs (if you win and lost at exactly the same time, you lost) X-Moto 0.5.5 2011-01-21 -------------------------------- * replay support for physics levels * improve network mode performances * private message support on network interface * several keys are now customizable via the options * GetPlayerProfileName script function is now deprecated * some minor fixes X-Moto 0.5.4 2010-11-30 -------------------------------- * Add a button in the network tab to join levels played by other people * Remove the downloading ghost screen (background download) * Add a button to watch the replay just after death or finish * Add a configuration checkbox to be able to connect to the server at startup * Add 2 configuration control keys to change the chat history * Display time required for the next medal in game * Completion for chat box and server console * Change default chineese font name from wqy-zenhei.ttf to wqy-zenhei.ttc * fix played time counted 2 times when using checkpoints * minor bugs fixed X-Moto 0.5.3 2010-04-30 -------------------------------- * Ugly Mode heavily improved (Menu GFX and Scripted Sprites) * xdg-basedir implementation * bugfix: Compile with ode 0.11 * bugfix: Rendering no more stalls on level restart * bugfix: Messages System (also for multiplayer) * bugfix: Multiplayer: Screen Shadow * bugfix: Multiplayer: Minimap * bugfix: Multiplayer: Time Panel & Game Status * bugfix: Multiplayer: Death Sound for all Players * bugfix: libode compatibility * bugfix: edge rendering order improved * bugfix: better Quickstart behaviour * graphics: Death Zones, Teleport Zones and Particles rendered in low level gfx modes * graphics: modes toggle by using F10 * graphics: 3 graphics modes now: Contrast mode, light graphics, full graphics * graphics: animated textures * Checkpoints implementation * audio: new music foxrun * new level pack: Whatshisname Cup * control options: separate tabs for players * munin plugin X-Moto 0.5.2 2009-09-02 ----------------------- * wait for corpse lying still until dead menu pops up * F1 also available while playing level * new camera mode: Trail Cam + Ghost Trail View * added camera smoothness * added NewAge level pack * graphics: improved messages rendering * graphics: improved minimap colors * graphics: display colored + alphaed blocks and edges * graphics: two different textures for drifted sky * graphics: improve display of replayHelp * graphics: new particle effect (Sparkle) * new script function (ScriptTimers) * some new features for the console * some net improvements * add option --updateLevelsOnly * remove sprite rendering if GFX_LOW * bugfix: textures < 256 were displayed too big on blocks. * bugfix: fixed screenBox according to camera angle * bugfix: fixed problem with joystick input breaking levelview and credits mode * bugfix: allow dyn blocks in the second main layer to work * bugfix: some minor bugs and compiler warnings X-Moto 0.5.1 2009-04-12 ----------------------- * Track stolen levels (new pack + info box) * Change restart button (enter by default) and show console (world_18) * After changing the game settings, the game must be restarted (info box) * Chineese language support * Chipmunk hash functions to improve performances * Make levels/replays db load faster * Filter on rooms lists * --server option to run the server only (without the gui) * After death, display the menu after a few seconds * bugfix: Pushing the "Backspace" key will crash/close Xmoto * bugfix: Segmentation fault on gfx quality change * bugfix: Load downloded levels into the database after a levels download failure
v0.5.7 [04-09-11]
* fix a bug that make xmoto crashes * improve network performances X-Moto 0.5.6 2011-03-26 -------------------------------- * dark background behind the chat messages * add ctrl+p to prefill chat box with previous private recipients * new options : --serverPort and --serverAdminPassword * server rules system (points in slave mode) * possibility to send a report on the website when a level crashes * monospace font for the admin console (DejaVuSansMono.ttf) * performances improvements (mainly for the server) * update munin plugins * fix some bugs (if you win and lost at exactly the same time, you lost) X-Moto 0.5.5 2011-01-21 -------------------------------- * replay support for physics levels * improve network mode performances * private message support on network interface * several keys are now customizable via the options * GetPlayerProfileName script function is now deprecated * some minor fixes X-Moto 0.5.4 2010-11-30 -------------------------------- * Add a button in the network tab to join levels played by other people * Remove the downloading ghost screen (background download) * Add a button to watch the replay just after death or finish * Add a configuration checkbox to be able to connect to the server at startup * Add 2 configuration control keys to change the chat history * Display time required for the next medal in game * Completion for chat box and server console * Change default chineese font name from wqy-zenhei.ttf to wqy-zenhei.ttc * fix played time counted 2 times when using checkpoints * minor bugs fixed X-Moto 0.5.3 2010-04-30 -------------------------------- * Ugly Mode heavily improved (Menu GFX and Scripted Sprites) * xdg-basedir implementation * bugfix: Compile with ode 0.11 * bugfix: Rendering no more stalls on level restart * bugfix: Messages System (also for multiplayer) * bugfix: Multiplayer: Screen Shadow * bugfix: Multiplayer: Minimap * bugfix: Multiplayer: Time Panel & Game Status * bugfix: Multiplayer: Death Sound for all Players * bugfix: libode compatibility * bugfix: edge rendering order improved * bugfix: better Quickstart behaviour * graphics: Death Zones, Teleport Zones and Particles rendered in low level gfx modes * graphics: modes toggle by using F10 * graphics: 3 graphics modes now: Contrast mode, light graphics, full graphics * graphics: animated textures * Checkpoints implementation * audio: new music foxrun * new level pack: Whatshisname Cup * control options: separate tabs for players * munin plugin X-Moto 0.5.2 2009-09-02 ----------------------- * wait for corpse lying still until dead menu pops up * F1 also available while playing level * new camera mode: Trail Cam + Ghost Trail View * added camera smoothness * added NewAge level pack * graphics: improved messages rendering * graphics: improved minimap colors * graphics: display colored + alphaed blocks and edges * graphics: two different textures for drifted sky * graphics: improve display of replayHelp * graphics: new particle effect (Sparkle) * new script function (ScriptTimers) * some new features for the console * some net improvements * add option --updateLevelsOnly * remove sprite rendering if GFX_LOW * bugfix: textures < 256 were displayed too big on blocks. * bugfix: fixed screenBox according to camera angle * bugfix: fixed problem with joystick input breaking levelview and credits mode * bugfix: allow dyn blocks in the second main layer to work * bugfix: some minor bugs and compiler warnings X-Moto 0.5.1 2009-04-12 ----------------------- * Track stolen levels (new pack + info box) * Change restart button (enter by default) and show console (world_18) * After changing the game settings, the game must be restarted (info box) * Chineese language support * Chipmunk hash functions to improve performances * Make levels/replays db load faster * Filter on rooms lists * --server option to run the server only (without the gui) * After death, display the menu after a few seconds * bugfix: Pushing the "Backspace" key will crash/close Xmoto * bugfix: Segmentation fault on gfx quality change * bugfix: Load downloded levels into the database after a levels download failure
v0.5.6 [03-27-11]
* dark background behind the chat messages * add ctrl+p to prefill chat box with previous private recipients * new options : --serverPort and --serverAdminPassword * server rules system (points in slave mode) * possibility to send a report on the website when a level crashes * monospace font for the admin console (DejaVuSansMono.ttf) * performances improvements (mainly for the server) * update munin plugins * fix some bugs (if you win and lost at exactly the same time, you lost) X-Moto 0.5.5 2011-01-21 -------------------------------- * replay support for physics levels * improve network mode performances * private message support on network interface * several keys are now customizable via the options * GetPlayerProfileName script function is now deprecated * some minor fixes X-Moto 0.5.4 2010-11-30 -------------------------------- * Add a button in the network tab to join levels played by other people * Remove the downloading ghost screen (background download) * Add a button to watch the replay just after death or finish * Add a configuration checkbox to be able to connect to the server at startup * Add 2 configuration control keys to change the chat history * Display time required for the next medal in game * Completion for chat box and server console * Change default chineese font name from wqy-zenhei.ttf to wqy-zenhei.ttc * fix played time counted 2 times when using checkpoints * minor bugs fixed X-Moto 0.5.3 2010-04-30 -------------------------------- * Ugly Mode heavily improved (Menu GFX and Scripted Sprites) * xdg-basedir implementation * bugfix: Compile with ode 0.11 * bugfix: Rendering no more stalls on level restart * bugfix: Messages System (also for multiplayer) * bugfix: Multiplayer: Screen Shadow * bugfix: Multiplayer: Minimap * bugfix: Multiplayer: Time Panel & Game Status * bugfix: Multiplayer: Death Sound for all Players * bugfix: libode compatibility * bugfix: edge rendering order improved * bugfix: better Quickstart behaviour * graphics: Death Zones, Teleport Zones and Particles rendered in low level gfx modes * graphics: modes toggle by using F10 * graphics: 3 graphics modes now: Contrast mode, light graphics, full graphics * graphics: animated textures * Checkpoints implementation * audio: new music foxrun * new level pack: Whatshisname Cup * control options: separate tabs for players * munin plugin X-Moto 0.5.2 2009-09-02 ----------------------- * wait for corpse lying still until dead menu pops up * F1 also available while playing level * new camera mode: Trail Cam + Ghost Trail View * added camera smoothness * added NewAge level pack * graphics: improved messages rendering * graphics: improved minimap colors * graphics: display colored + alphaed blocks and edges * graphics: two different textures for drifted sky * graphics: improve display of replayHelp * graphics: new particle effect (Sparkle) * new script function (ScriptTimers) * some new features for the console * some net improvements * add option --updateLevelsOnly * remove sprite rendering if GFX_LOW * bugfix: textures < 256 were displayed too big on blocks. * bugfix: fixed screenBox according to camera angle * bugfix: fixed problem with joystick input breaking levelview and credits mode * bugfix: allow dyn blocks in the second main layer to work * bugfix: some minor bugs and compiler warnings X-Moto 0.5.1 2009-04-12 ----------------------- * Track stolen levels (new pack + info box) * Change restart button (enter by default) and show console (world_18) * After changing the game settings, the game must be restarted (info box) * Chineese language support * Chipmunk hash functions to improve performances * Make levels/replays db load faster * Filter on rooms lists * --server option to run the server only (without the gui) * After death, display the menu after a few seconds * bugfix: Pushing the "Backspace" key will crash/close Xmoto * bugfix: Segmentation fault on gfx quality change * bugfix: Load downloded levels into the database after a levels download failure
v0.5.5 [01-22-11]
* replay support for physics levels * improve network mode performances * private message support on network interface * several keys are now customizable via the options * GetPlayerProfileName script function is now deprecated * some minor fixes X-Moto 0.5.4 2010-11-30 -------------------------------- * Add a button in the network tab to join levels played by other people * Remove the downloading ghost screen (background download) * Add a button to watch the replay just after death or finish * Add a configuration checkbox to be able to connect to the server at startup * Add 2 configuration control keys to change the chat history * Display time required for the next medal in game * Completion for chat box and server console * Change default chineese font name from wqy-zenhei.ttf to wqy-zenhei.ttc * fix played time counted 2 times when using checkpoints * minor bugs fixed X-Moto 0.5.3 2010-04-30 -------------------------------- * Ugly Mode heavily improved (Menu GFX and Scripted Sprites) * xdg-basedir implementation * bugfix: Compile with ode 0.11 * bugfix: Rendering no more stalls on level restart * bugfix: Messages System (also for multiplayer) * bugfix: Multiplayer: Screen Shadow * bugfix: Multiplayer: Minimap * bugfix: Multiplayer: Time Panel & Game Status * bugfix: Multiplayer: Death Sound for all Players * bugfix: libode compatibility * bugfix: edge rendering order improved * bugfix: better Quickstart behaviour * graphics: Death Zones, Teleport Zones and Particles rendered in low level gfx modes * graphics: modes toggle by using F10 * graphics: 3 graphics modes now: Contrast mode, light graphics, full graphics * graphics: animated textures * Checkpoints implementation * audio: new music foxrun * new level pack: Whatshisname Cup * control options: separate tabs for players * munin plugin X-Moto 0.5.2 2009-09-02 ----------------------- * wait for corpse lying still until dead menu pops up * F1 also available while playing level * new camera mode: Trail Cam + Ghost Trail View * added camera smoothness * added NewAge level pack * graphics: improved messages rendering * graphics: improved minimap colors * graphics: display colored + alphaed blocks and edges * graphics: two different textures for drifted sky * graphics: improve display of replayHelp * graphics: new particle effect (Sparkle) * new script function (ScriptTimers) * some new features for the console * some net improvements * add option --updateLevelsOnly * remove sprite rendering if GFX_LOW * bugfix: textures < 256 were displayed too big on blocks. * bugfix: fixed screenBox according to camera angle * bugfix: fixed problem with joystick input breaking levelview and credits mode * bugfix: allow dyn blocks in the second main layer to work * bugfix: some minor bugs and compiler warnings X-Moto 0.5.1 2009-04-12 ----------------------- * Track stolen levels (new pack + info box) * Change restart button (enter by default) and show console (world_18) * After changing the game settings, the game must be restarted (info box) * Chineese language support * Chipmunk hash functions to improve performances * Make levels/replays db load faster * Filter on rooms lists * --server option to run the server only (without the gui) * After death, display the menu after a few seconds * bugfix: Pushing the "Backspace" key will crash/close Xmoto * bugfix: Segmentation fault on gfx quality change * bugfix: Load downloded levels into the database after a levels download failure
v0.5.4 [12-01-10]
* Add a button in the network tab to join levels played by other people * Remove the downloading ghost screen (background download) * Add a button to watch the replay just after death or finish * Add a configuration checkbox to be able to connect to the server at startup * Add 2 configuration control keys to change the chat history * Display time required for the next medal in game * Completion for chat box and server console * Change default chineese font name from wqy-zenhei.ttf to wqy-zenhei.ttc * fix played time counted 2 times when using checkpoints * minor bugs fixed X-Moto 0.5.3 2010-04-30 -------------------------------- * Ugly Mode heavily improved (Menu GFX and Scripted Sprites) * xdg-basedir implementation * bugfix: Compile with ode 0.11 * bugfix: Rendering no more stalls on level restart * bugfix: Messages System (also for multiplayer) * bugfix: Multiplayer: Screen Shadow * bugfix: Multiplayer: Minimap * bugfix: Multiplayer: Time Panel & Game Status * bugfix: Multiplayer: Death Sound for all Players * bugfix: libode compatibility * bugfix: edge rendering order improved * bugfix: better Quickstart behaviour * graphics: Death Zones, Teleport Zones and Particles rendered in low level gfx modes * graphics: modes toggle by using F10 * graphics: 3 graphics modes now: Contrast mode, light graphics, full graphics * graphics: animated textures * Checkpoints implementation * audio: new music foxrun * new level pack: Whatshisname Cup * control options: separate tabs for players * munin plugin X-Moto 0.5.2 2009-09-02 ----------------------- * wait for corpse lying still until dead menu pops up * F1 also available while playing level * new camera mode: Trail Cam + Ghost Trail View * added camera smoothness * added NewAge level pack * graphics: improved messages rendering * graphics: improved minimap colors * graphics: display colored + alphaed blocks and edges * graphics: two different textures for drifted sky * graphics: improve display of replayHelp * graphics: new particle effect (Sparkle) * new script function (ScriptTimers) * some new features for the console * some net improvements * add option --updateLevelsOnly * remove sprite rendering if GFX_LOW * bugfix: textures < 256 were displayed too big on blocks. * bugfix: fixed screenBox according to camera angle * bugfix: fixed problem with joystick input breaking levelview and credits mode * bugfix: allow dyn blocks in the second main layer to work * bugfix: some minor bugs and compiler warnings X-Moto 0.5.1 2009-04-12 ----------------------- * Track stolen levels (new pack + info box) * Change restart button (enter by default) and show console (world_18) * After changing the game settings, the game must be restarted (info box) * Chineese language support * Chipmunk hash functions to improve performances * Make levels/replays db load faster * Filter on rooms lists * --server option to run the server only (without the gui) * After death, display the menu after a few seconds * bugfix: Pushing the "Backspace" key will crash/close Xmoto * bugfix: Segmentation fault on gfx quality change * bugfix: Load downloded levels into the database after a levels download failure
v0.5.3 [05-04-10]
* Ugly Mode heavily improved (Menu GFX and Scripted Sprites) * xdg-basedir implementation * bugfix: Compile with ode 0.11 * bugfix: Rendering no more stalls on level restart * bugfix: Messages System (also for multiplayer) * bugfix: Multiplayer: Screen Shadow * bugfix: Multiplayer: Minimap * bugfix: Multiplayer: Time Panel & Game Status * bugfix: Multiplayer: Death Sound for all Players * bugfix: libode compatibility * bugfix: edge rendering order improved * bugfix: better Quickstart behaviour * graphics: Death Zones, Teleport Zones and Particles rendered in low level gfx modes * graphics: modes toggle by using F10 * graphics: 3 graphics modes now: Contrast mode, light graphics, full graphics * graphics: animated textures * Checkpoints implementation * audio: new music foxrun * new level pack: Whatshisname Cup * control options: separate tabs for players * munin plugin
v0.5.2 [10-08-09]
* wait for corpse lying still until dead menu pops up * F1 also available while playing level * new camera mode: Trail Cam + Ghost Trail View * added camera smoothness * added NewAge level pack * graphics: improved messages rendering * graphics: improved minimap colors * graphics: display colored + alphaed blocks and edges * graphics: two different textures for drifted sky * graphics: improve display of replayHelp * graphics: new particle effect (Sparkle) * new script function (ScriptTimers) * some new features for the console * some net improvements * add option --updateLevelsOnly * remove sprite rendering if GFX_LOW * bugfix: textures < 256 were displayed too big on blocks. * bugfix: fixed screenBox according to camera angle * bugfix: fixed problem with joystick input breaking levelview and credits mode * bugfix: allow dyn blocks in the second main layer to work * bugfix: some minor bugs and compiler warnings
Predicted future versions and notices:
The doDownload.com constantly monitors the update of all programs, including information from the XMoto 0.5.11 changelog file, however sometimes it can happen that data are not complete or are outdated.We assume that author continue's to develop 0.6.0 version with further advanced features, and soon you will be informed. Equally important 1.0.0 upgrades of the program we will continue to monitor. Full XMoto description has been compared with the overall software database and our algorithm has found the following applications (are showed below).
(39.7MB, Extension: EXE)

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