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Terragen 2 2.2

Terragen is not a game engine; it has a sophisticated film- and broadcast-quality renderer and procedural modelling tools designed so that you can create the most realistic images possible without taking a photograph. Nor is it a general-purpose 3D program designed to render everything. We have dedicated more than a decade to specialising in algorithms that simulate skies, outdoor lighting, terrain textures, and to render extremely large and detailed terrains. Terragen 2 puts those algorithms in your control. When you need CG environments that don`t look CG, Terragen 2 will help you get there. If you want to go beyond reality, Terragen 2 is a toolbox with infinite possibilities. Terragen 2 makes this possible with the following features and benefits:

  • Hybrid micropolygon renderer optimised for large displacements and very large landscapes.

  • Render entire planets, sweeping vistas, tiny rock gardens, or anything in between.

  • Export high resolution objects from displaced surfaces.

  • Import 3D objects for rendering.

  • Render millions of plants and other objects using instancing. Billions of virtual polygons are handled with ease.

  • Add multiple heightfields, textures and displacement maps to your scene.

  • Georeferencing options; automatic georeferencing for properly formatted GeoTIFF files.

  • Procedural terrains that can span an entire planet.

  • Apply almost "infinite" fractal detail to terrain and other objects.

  • Overhanging terrain using procedural displacements, image-based displacements, or imported geometry.

  • 3D painting of colours and masks that can control almost anything in the scene.

  • Photorealistic atmosphere and sunlight.

  • Volumetric clouds or fast "2.5D" clouds.

  • Global illumination, multiple scattering in volumetrics, full light interaction between volumetrics and surfaces.

  • Production quality anti-aliasing and motion blur that renders quickly and efficiently.

  • High dynamic range output; generate photorealistic environment maps and IBL sources.

  • Node graph editor for ultimate control over shaders and textures.

  • Flexible planetary shading pipeline.

  • Animation of almost any parameter with the optional Animation module.

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History updates (Complete changelogs since the listing on this site)

2.2 [04-13-11]

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Predicted future versions and notices:

The doDownload.com constantly monitors the update of all programs, including information from the Terragen 2 2.2 changelog file, however sometimes it can happen that data are not complete or are outdated.We assume that author continue's to develop 2.3 version with further advanced features, and soon you will be informed. Equally important 3.0 upgrades of the program we will continue to monitor. Full Terragen 2 description has been compared with the overall software database and our algorithm has found the following applications (are showed below).